Copy a file from the local system to the server.
object.PutFile( LocalFile, RemoteFile,
[Options], [Offset] )
- A string that specifies the file on the local system that will
be transferred from the local system. The file pathing and name
conventions must be that of the local host.
- A string that specifies the file on the server that will
be created or overwritten. The file pathing and name conventions
must be that of the server.
- An optional numeric value which specifies one or more options. This
argument may be any one of the following values:
||This option specifies the default transfer mode should
be used. If the local file exists, it will be overwritten with
the contents of the remote file. If the Options argument is
omitted, this is the transfer mode which will be used.
- An optional byte offset which specifies where the file transfer
should begin. The default value of zero specifies that the file
transfer should start at the beginning of the file. A value greater
than zero is typically used to restart a transfer that has not
A value of zero is returned if the operation was successful,
otherwise a non-zero error code is returned which indicates the cause
of the failure.
The PutFile method is used to transfer a file from the
local system to a server using the PUT command. Not all servers permit files to be
uploaded using this method, and some may require that specific
configuration changes be made to the server in order to support this
functionality. Consult your server's technical reference
documentation to see if it supports the PUT command, and if so, what
must be done to enable it. It may be required that the client
authenticate itself by setting the UserName and
Password properties prior to uploading the file.
This method will cause the current thread to block until the file
transfer completes, a timeout occurs or the transfer is canceled.
During the transfer, the OnProgress event will fire
periodically, enabling the application to update any user interface
objects such as a progress bar.